Term 3: Week 5: Pitch Preperation

Final Pitch Preperation

FMP Presentation – PowerPoint

Design Document

Design Document

Lead Character

Jessica Polinski:

  • 22 Years of Age
  • Female
  • English
  • Long black hair
  • Blue eyes
  • Pierced Ears
  • Height 5’ 3”
  • Weight 8.2 Stone

Jessica studied at CCCU and wanted to learn more after her course finished so she travelled to Japan.

The character has a small effect on the environment. Jessica is there to explore myths and Legends of Japan and stumbles across the story of Amaterasu. Also deemed to be Okami, Chibiterasu is her son but no one is sure who the father is. Is it Waka?

Environment

The story and art style will make my work fit into the genre I have chosen for my FMP.

The environment is set in Kyoto on the Island of Honshu in the modern day because it is about looking back at history of Japan and Kyoto because of its culture.

The environment is basically there for storytelling, the game mechanics such as Dynamic Gravity and Teleport is the only thing that will actually happen in it. The story of the environment is based on Japanese Culture and how the Islands were created.

The point of interest in my environment will be the game mechanics.

Asset List

  • Cherry Blossom Tree: –  texture resolution (2048 x 2048) tri count: – 15,000
  • Bridge: –  texture resolution (2048 x 2048) tri count: -9,000
  • Waterfall: –  texture resolution (1024 x 1024): – 50
  • Japanese posters: –  texture resolution (1024 x 1024): –
  • Archways: –  texture resolution (2048 x 2048): – 8,000 x 2
  • Cave: –  texture resolution (1024 x 1024) tri count: – 4,000
  • Scrolls: –  texture resolution (1024 x 1024): – 50 each x 6
  • Walls:- texture resolution (2048 x 2048) tri count: – 100 each x 12
  • Pillars:- texture resolution (2048 x 2048) tri count: – 1,400 each x 12
  • Gates:- texture resolution (2048 x 2048) tri count: – 2,000
  • Wolf:- texture resolution (2048 x 2048) tri count: – 1,500 x 2
  • Shrine:-texture resolution (2048 x 2048) tri count: – 3,000
  • Earth Platform: –  texture resolution (1024 x 1024): – 300
  • Hell/Heaven Platform: –  texture resolution (1024 x 1024): -200
  • Ambience track

 

Reference:

Wikipedia. (2016). Kyoto. Available: https://en.wikipedia.org/wiki/Kyoto. Last accessed 11/05/2016.